Contact me!
I'm actively looking for new challenges and projects, let's create amazing products.

Carlos
Hernández Mancilla
hi@carloshm.com

Bodhi
3D character for the videogame “Bodhi the Lion”.

Project
Challenge
Generate a unique character for a video game entirely in 3D.
When working in low poly style is always a challenge. Defining how much faceted the character should be so it get the essence you are looking for and also animation is quite tricky.
With Bodhi I did several iterations until the result was what I had in mind and wanted to achieve a friendly character with a unique essence and a fluent animation.
Product
A fully modeled, textured, animated, and rigged 3D character ready to be imported into a video game.
Design
Generated the design of Bodhi in a faceted, low poly style. Based on the look and feel of the video game that is the protagonist.
3D Modeling
3D modeled, textured, animated, and rigged Bodhi.
Model
The character was modeled in a minimal low poly style, paying attention to every detail by texturing each facet individually and defining a specific color. Carefully rigged to keep the model form even in complex positions.

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